Sorry for not being very active lately. I'm trying to complete the "stared" things first (check my journal for more information).
Anyhow, this one is a simple edit. In the preview image, the physics look weird, but they look better on an actual head. You might need to slightly adjust the size of the head physics though (on the actual head model).
Converted by ~MMDFakewings18 Has working bones, physics, and English names. Please read the ReadMe.txt file for more information.
I combined this with the Dreamy Back hair in your gallery. The bangs went a little droopy on the model, but that's exactly what I wanted! (Now I just have to remake her because my old PMD messed her up . . .) I'll link her when she's done!
Please do! I would love to see her. c: I will admit I was awfully lazy with the rigging on these bangs. There's also the fact that it's a little more difficult to add proper physics without an actual head, though I can't really use this as an excuse. I'm glad the hair worked out for you though~!
If it's a head you need, you could always go decapitate a 3DCG model so you'd have a head physic to work with, then delete the head. *shrugs* Don't know if it would actually WORK, but it's a thought . . .
Speaking of rigging, I think I finished my Wonderland Len today . . . I say think because I'm still testing him out. There was a LOT of re-reigging required on him . . . (The base had a double backbone, the shirt had a single, and the suspenders I used had a triple because they were from 3DCG. @_@ Well, my rigging skills are up 120% now, at least . . . Still no luck with moving objects, though. )
That's a very good idea, but the thing is, there are many types of heads. Like, an Animasa Miku head has a different shape and size than a Lat Miku head. Since I don't know what type of head others are using, I can't exactly, shape the physics so they only fit one type of head. If that's understandable...
Congratulations on finishing your Len model btw~. I'm sure you'll get better at rigging moving objects soon. XD
Yeah, I guess that's true. (I never realized how tiny Kio heads are until I tried putting 3DCG hair on them. O_o)
Thank you! But nope, I think I'm a lost cause with moving objects . . . Just when I think they'll look good . . . O.O
By the way, I used this and the Dreamy back hair for my newest model! (But genius me forgot to turn her physics on for the picture! XP Well . . . I did post her when I was half asleep . . .) [link]
I will admit I was awfully lazy with the rigging on these bangs. There's also the fact that it's a little more difficult to add proper physics without an actual head, though I can't really use this as an excuse.
I'm glad the hair worked out for you though~!
Speaking of rigging, I think I finished my Wonderland Len today . . . I say think because I'm still testing him out. There was a LOT of re-reigging required on him . . . (The base had a double backbone, the shirt had a single, and the suspenders I used had a triple because they were from 3DCG. @_@ Well, my rigging skills are up 120% now, at least . . . Still no luck with moving objects, though.
Congratulations on finishing your Len model btw~. I'm sure you'll get better at rigging moving objects soon. XD
Thank you! But nope, I think I'm a lost cause with moving objects . . . Just when I think they'll look good . . . O.O
By the way, I used this and the Dreamy back hair for my newest model! (But genius me forgot to turn her physics on for the picture! XP Well . . . I did post her when I was half asleep . . .) [link]